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17.07.2011, 15:22 - Urocyon Fox
The reason I picked Bouncer IIs over wardens is dps, the bouncers do more out to 100km. The wardens will do more once you pass the optimal of the bouncers, but most tagets at that range will either close (dps) or move out of range (snipers). Contrary to the dps window, there are no heavy drones on this fit, I just think they are way too slow to be effective. And yes I have thought about torps for VGs. They will give roughly double the dps out to 30KM. So yes in VGs they will work well on anything they can hit. Again it relates back to flexibility, this fitting has alot of it :)
17.07.2011, 04:36 - Estella Osoka
I would use Gardes and Wardens on this. Gardes for ranges between 10-35, and Wardens for all the way out to 100. Ogres are slow, Bezerkers might by better, less damage, but they can get to the target faster. Also, depending on the sites you are going to run; Torps will give you a huge DPS boost. Consider them for VGs.
Vanguard, Assault, HQ, Mothership
HP EHP EM Thermal Kinetic Explosive
Shield 23,207 139,719 81.9% 85.5% 83.1% 83.0%
Armor 11,623 20,257 57.5% 53.3% 36.3% 23.5%
Hull 12,453 31,131 60.0% 60.0% 60.0% 60.0%
Total 47,283 191,107
Targeting Range 150.0km Signature Radius 531.4m Drone Control Range 100km
Speed 117.5m/s
239 Missile Mjolnir Cruise Missile
Range 240.5km Explosion Radius 225.0m Explosion Velocity 103.5m/s
274 Missile Caldari Navy Mjolnir Cruise Missile
Range 240.5km Explosion Radius 225.0m Explosion Velocity 103.5m/s
495 Drones Garde II Speed 0m/s
Optimal/Falloff 36.0/12.0km Tracking 0.043rad/s Resolution 400m
475 Drones Ogre II Speed 1,050m/s
Optimal/Falloff 1.5/4.0km Tracking 0.432rad/s Resolution 125m
238 Drones Hammerhead II Speed 2,100m/s
Optimal/Falloff 1.5/3.0km Tracking 1.106rad/s Resolution 125m
149 Drones Hobgoblin II Speed 4,200m/s
Optimal/Falloff 1.5/2.0km Tracking 2.614rad/s Resolution 25m
Powergrid 4864/13125 (37.1%)
CPU 770/843 (91.3%)
Calibration 300/350 (85.7%)
This is a fit I am thinking about building for myself. Comment please.

I call this a multipurpose fit but really I designed it as an FC ship, here is why:
- Can target/hit sniper targets (useful for monitoring triggers)
- Good tank (good since FCs do not always broadcast fast)
- useful in any site
- flexibility (Sebo/Omni/LSE can be swapped around depending on need of site/fleet, can swap to torps for VGs)
(with all skills at 5, no implants)

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