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Basi Basic 5-1
Usable
Vanguard, Assault
Defence
HP EHP EM Thermal Kinetic Explosive
Shield 7,101 31,435 70.9% 87.8% 81.6% 69.4%
Armor 1,406 3,460 57.5% 88.3% 68.1% 23.5%
Hull 1,609 4,022 60.0% 60.0% 60.0% 60.0%
Total 10,116 38,917
Targeting
Targeting Range 100.0km Signature Radius 120.8m Drone Control Range 60km
Navigation
Speed 240.0m/s Speed (AB active) 575.1m/s
Resources
Powergrid 1303/1305 (99.9%)
CPU 634/638 (99.5%)
Calibration 225/400 (56.3%)
Description
this fit is with perfect fitting skills. if you dont have enough powergrid, use either t2 or faction reactor control. if you dont have enough cpu, use a caldari navy shield extender or a storyline remote sensor booster or try a meta 4 damage control. powergrid/cpu implant can help ... or just get better skills.

if you dont need the afterburner, replace it with a remote sensor booster. at the same time the reactor control can be relaced with a faction power diagnostic system.

if you have enough cpu, remote sensor boosters can be replaced with tracking links. i suggest to use faction tls, and get "long distance jamming" to 3 or better 4, to get more range.

to replace the t2 invul with a faction or complex will of course help to get more defence and save cpu.

if you are running vanguard sites with 12 ppl on grid, and there is a decent ogb, you can replace the damage control with a signal amplifer (you need multitasking 4).

in assault sites keep the dc2.

of course you have to be cap stable when you get a "large 'regard' power projector" active projected on you.


Useful implants:
Inherent Implants 'Squire' Energy Systems Operation EO-60x
Zainou 'Gnome' Shield Management SM-70x
Zainou 'Gnome' Shield Emission Systems SE-80x


Author
(with all skills at 5, no implants)


Copyright ©2011 Andreas Gruhn (http://www.NexSoft.de).
All rights reserved.

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